AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on Android in Algeria, Q1 2023
Discover the performance trends of the top 5 sandbox-like games on Android in Algeria during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 sandbox-like games on the Android platform in Algeria exhibited varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a detailed look:
Roblox saw a mixed trend in weekly revenue, starting at $301 and experiencing fluctuations before ending with $226 in the final week of March. The game’s weekly downloads ranged from a low of 7.9K to a peak of 22.7K, with a notable increase towards the end of the quarter. Weekly active users showed a relatively stable trend, starting at 411K and ending at 401K.
Minecraft had a modest weekly revenue, peaking at $53 in the last two weeks of March. Weekly downloads were minimal, with numbers dropping to zero after the first few weeks. The active user count started at 34 and showed minor fluctuations before data stopped being recorded in late February.
ZEPETO: Avatar, Connect & Live experienced a significant rise in weekly downloads, peaking at 30.2K in mid-January before stabilizing around 14K to 18K in March. Active users showed an increase from 104K to a peak of 167K in mid-January, later stabilizing around 108K towards the end of the quarter. Weekly revenue was minimal, with occasional peaks at $10 and $4 in late December and early January.
IMVU: Social Chat & Avatar app saw a consistent pattern in weekly downloads, ranging from 122 to 295 throughout the quarter. Active users began at 1.9K and fluctuated slightly, ending at 1.7K. Revenue was minimal, with $5 recorded in late January and $4 in late February.
Block Craft 3D: Building Game demonstrated a steady increase in weekly downloads, peaking at 17.3K in the last week of March. The game's active users started at 103K and showed a slight decline before recovering to 96K by the end of the quarter. Revenue was minimal, with a peak of $3 in late February.
The data presented here is sourced from Sensor Tower, providing valuable insights into the performance of these popular sandbox-like games. For more in-depth analysis and data, visit Sensor Tower.